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ILLEGAL ORGANIZATIONS/ACTIVITIES


Posts : 21
Join date : 2017-04-16

 

Subject: Illegal Organizations/Activities    Yesterday at 14:13    

Illegal Organizations/Activities

The way the drugs work is first you have to purchase them. To buy the products you have to talk to criminal organizations. This is when you call an admin or contact a member from that specific faction and tell him what you want to do. Then that faction will tell you the price of the items you ordered. Next they will tell you the location and the time to meet them . You will meet them at that time and pick up what you need and they will drop off what you need. 

The NPC you purchase or interact with can be taken down. If there are players in the gang or an admin who can play the role of an NPC then there's a possibility that you could get jumped by them. Also there is a certain number of products you can grow in your building message an admin to talk to them about it.

Drugs/Alcohol-
Once you buy a drug, any amount, you can do whatever you want with it. Use it, sell it to players, sell it to NPC’s. 
One Kilo(gram)=2.2 Pounds; One Pound=16 Ounces; One Ounce=28 Grams
One “use” of drugs is one gram. So 28 “uses” in an ounce.
One Gallon=8 Jars.
One “use” of alcohol is one jar. So 8 “uses” in a gallon


Drug Supplies (MUST BE chemist to make Crack or Meth)- 
Marijuana- 
$500
Each plant produces 1 pound every week. You must tend to the plant every day (water it, check on it, ext.)

Cocaine-
This drug cannot be made, it must be purchased from a dealer.

Crack-
$50 and 1g of Cocaine
Each batch makes 14 Grams=1/2 Ounce a day. One Batch per day.

Meth-
$250 for supplies
Each batch produces 7 Grams=1/4 Ounce a day. One Batch per day.

Heroin- 
This drug cannot be made, it must be purchased from a dealer.


Moonshining-
To begin moonshining, you need a still sight, some place that is hidden, near water, and away from main roads. Once you have the still sight, you need a still. You can purchase multiple stills, 25 gallon stills for $5,500, 50 gallon stills for $12,500, and 100 gallon stills for $25,000. Stills take two in game days to build at a still sight. Once you have a still in your still sight, you need mash to begin making moonshine. Mash is sold as 25 gallons of mash for $1,000. Now once the mash is at the still sight, it will take one in game day to make 8 gallons, so 5 days to make 40 gallons. Once all the moonshine is made you can sell it as a gallon or a jar. The gallon should be about 8 times more than a jar.


Drug/Alcohol Effects-
Marijuana-
Can cause players to feel relaxed and laid back.
Cops can smell it and see if you have been or are smoking it. So tell cops out of roleplay if you have been or are smoking it when being questioned. 
(If over 21 legal limit is 1 ounce)


Cocaine-
Causes almost instant high that last for a short period.

Negatives: Causes Addiction if taken 4 times in a week. If players stop taking they have withdrawals, and loose work effort (- 15% wages). Players will begin to start feeling depression and will do almost anything
to get the drug. 

Positives: 20% increase in all wages and work.

Can cause any or all of these effects- bizarre, erratic, and violent behavior, restlessness, anxiety, panic, and paranoia, fearless, bravery.
Players become brave and fearless and do things they normally wouldn't.


Crack-
Causes almost instant high for a short period.

Negatives: Causes Severe Addiction if taken 4 times in a week. If players stop taking they have withdrawals, and 50%-50% chance of death if not taken for over 8 weeks. Players will begin to start feeling depression and will do almost anything to get the drug. It may even drive players to suicide.


Can cause any or all of these effects- loss of sleeping and eating, violence, anxiety, faster blood rate and breathing, hallucinations, hyper excitability.


Meth-

When high, it can cause a false sense of well-being and energy, and so a person will tend to push his body faster and further than it is meant to go. Followed by an intense “crash” with mental and physical breakdowns.

Negatives: Causes Severe Addiction if taken 2 times in a week. If players stop taking they have withdrawals, and 50%-50% chance of death if not taken for over 4 weeks.

Can cause any or all of these effects- sleeping and eating disorder, extreme energy, faster blood and heart rate, seizures and chance of death from high doses, illusion of bugs burrowing under the skin, memory loss, depression, brain damage followed by strokes and severe memory gaps and loss.

Positives: Players gain Super Light body armor, resists taser effects, and gets rid of fear factor.


Heroin-

When the initial high happens, players will feel sick to the stomach and a rush of energy.

Negatives: Causes Addiction if taken 4 times in a week. If players stop taking they have withdrawals and will have major social problems.

Positives: Light Body Armor.

Can cause any or all of these effects- slowed breathing and heart rate, slowed mental functions, Nausea and vomiting, drowsiness, coma or death can follow.


Moonshine-
Causes Extreme Intoxication- Effects all players differently (Some angered, some lovey, some stupid)

Negatives: Players cannot drive/operate machinery safely. May give alcohol sickness.




Selling to NPC’s-
Players MUST call/tell an Admin and Chief of Police before moving drugs
(NOTE- Cops cannot just look on the map for the player and pull him/her over, but they will start looking for big trucks/vans with the description of the vehicle and begin to search for them)
There are 2 ways to sell drugs: Locally or Globally
1. To sell globally, you must either join a Gang/Faction that sells globally or have your own faction gain notoriety and speak to an admin for approval. Players must then load all their drugs into a shipping truck/van (18-Wheeler, Mule, Paradise Van, ext.) and drive to Pier 400 and RolePlay out dropping off the cargo. (This will take at least 1-2 in game hours).
2. To sell locally, you must join a Gang/Faction that sells locally or simply start your own faction and sell your own supply. Player must sell to either NPCs, Roleplayers, or Factions. Selling to NPCs require you to actually sell drugs to an NPC in either a corner, alley way or deserted areas. Those who sell to NPCs can only sell by Market Price! Selling to roleplayers is self explanatory but you can also negotiate the price for higher or lower than the market price. Selling to Factions require you to contact a certain faction member/Admin so you can organize a drug deal. Factions can buy your whole stock for the set price you agreed on so player will need truck/van (18-Wheeler, Mule, Paradise Van, ext.) to deliver the drugs to a specific location set by the buying faction member/Admin. 


Important Please Read!
When you sell drugs you sell at a certain level(Low level, Middle Level, High Level.), so the player has to decide which type of level they want to sell their drugs at. 
This makes sure players don't buy 5 kilos of Reggie($7,500) and sell it all in one week by the gram(4,928 Grams) for $24,640. That would be extremely unrealistic to find nearly 5000 customers who want just a gram. The level system below shows how to sell drugs at each level. If you are selling more than 5 kilos a week to real players you must sell in kilos only.

High Level Drug Dealer- Buys or sells 5 or less Kilos at a time. Risk is High.
Sells in Kilos.
Whenever you become a high level drug dealer you must notify an admin and police chief. By becoming a high level drug dealer you will now have to worry about federal authorities, your characters name and information will be given to police and police will try to find you and gather evidence to take you down. Must reveal the description of vehicle transporting the drugs and the area of the vicinity/town of where you are starting at.

Middle Level Drug Dealer- Buys or sells 1 Kilo or less at a time. Risk is Moderate.
Sells in Pounds or 1/2 Pounds.
Whenever you become a middle level drug dealer you must notify an admin. By becoming a middle level drug dealer you will have to worry about local task force. Must reveal the description of vehicle transporting the drugs.

Low Level Drug Dealer- Buys or sells 1 Pound or less at a time. Risk is Low.
Sells in Quarter Pounds, Ounces or Grams.

Players may buy as much drugs as they want but can only sell the max on what their level allows of any drug MAX per week and 250 gallons of moonshine.

Prices to Sell:
Marijuana(Reggie)-
Kilo- $1,500
Pound- $1,000
1/2 Pound- $600
1/4 Pound- $350
Ounce- $100
1/2 Ounce- $60
1/4 Ounce- $30
1/8 Ounce- $15
Gram- $5

Marijuana(Dank/Chronic)-
Kilo- $5,000
Pound- $3,600
1/2 Pound- $2,000
1/4 Pound- $1,200
Ounce-$350
1/2 Ounce- $240
1/4 Ounce- $120
1/8 Ounce- $70
Gram- $20

Cocaine- 
Kilo- $25,000
Pound- $17,500
1/2 Pound- $9,000
1/4 Pound- $4,800
Ounce- $1,400
1/2 Ounce- $800
1/4 Ounce- $450
8 Ball(3.5g)- $250
Gram- $100

Crack-(Low Level Drug Dealer)
1/4 Pound- $3,500
Ounce- $1,000
1/2 Ounce- $600
1/4 Ounce- $350
8 Ball(3.5g): $200
Gram- $75

Meth-(Low Level Drug Dealer)
1/4 Pound- $3,500
Ounce- $1,000
1/2 Ounce- $600
1/4 Ounce- $350
8 Ball(3.5g): $200
Gram- $75

Heroin-
Kilo- $50,000
Pound- $35,000
1/2 Pound- $18,000
1/4 Pound- $9,600
Ounce- $2,800
1/2 Ounce- $1,600
1/4 Ounce- $900
8 Ball(3.5g)- $500
Gram- $200

Moonshine-
Can sell 1 gallon for $125.


*Note: To obtain drugs to sell from your own known faction, you must purchase it off them. The faction you are buying drugs off to distribute to others will offer a 50% discount. In this method, both parties from the same faction benefit. 



You can sell legal/medicinal marijuana ONLY if you own Braddock's Farm. And you must obtain a permit for $1,000(from admin).
Income is $20,000 per delivery to a single Hospital or $40,000 if you deliver/distribute to multiple hospitals(2 or more, not per hospital).
You only get paid when you actually deliver, unless you hire someone to deliver for you. Payment for delivery then comes from your bank.

In no way is this property to be used for ANY ILLEGAL selling of marijuana. Product can be sold only to hospitals. You DO NOT get income from farm, only from DELIVERIES.

If you own a weed shop, your business income is what you get for selling legal weed, you do not get extra income for additional sales.

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